Venion's Dungeon RP

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    Dastardly
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    Re: Venion's Dungeon RP

    Post  Dastardly on Sat Feb 12, 2011 10:13 pm

    Is this still open? I've had a character concept I've been itching to use for a while now.
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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Thu Feb 24, 2011 6:43 am

    Okay guys, this is it.
    Character submission is now closed
    I will begin creating the actual play area now.
    I hope you are all ready.


    Note to Admin: Just leave this topic unlocked, use it as a general discussion area for the RP.
    An Actual Admin Note: Ok.

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    Dr.Nanashi
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    Re: Venion's Dungeon RP

    Post  Dr.Nanashi on Thu Mar 10, 2011 8:41 pm

    just noticed that on the sheets on page one you got miyuki's INT 2 lower then it should be. just thought i would point that out.
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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Thu Mar 10, 2011 8:44 pm

    Ah yes, sorry, I see my mistake: I thought you had already applied the +2 from your wand directly to your stats so I removed it and put +2.
    Anyway, fix'd

    Also, I'm doing the full rules for the attributes and skills, explaining fully how they work and I'll put them up on the OP when I'm done.

    Edit: Okay, done! Check the rules spoiler for 'extra skills and attributes rules'

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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Sun Mar 20, 2011 8:27 pm

    New Features!
    On the next new day I will implement the Attributing Learning system. This is still being worked out at the moment, but I would love your suggestions. Basically, these will be minor traits or skills that your character can learn during their time in my HELLISH DUNGEON. So, I'm working on these at the moment, but I need more, so suggestions are most welcome!

    Example: First-Aid: Clerics can learn this in 2 turns, all others in 3 turns (1 day). A character with this attribute can use healing items on themselves or others with +1 effectiveness. In addition, this character and any other characters travelling with them will regenerate 3 HP at the end of every day instead of 2. Costs 3 AP.

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    Dr.Nanashi
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    Re: Venion's Dungeon RP

    Post  Dr.Nanashi on Tue May 10, 2011 8:30 pm

    just wondering when (if ever) will this thing start up again
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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Wed May 11, 2011 4:03 am

    It's not dead per say, just sorta... Hiatus'd.

    I was in the middle of adding NEW CONTENT also, so when I've done that, expect to see this revived. Maybe.

    Edit: I am making a wiki as a central rulebook and handy reference guide for players HERE. If someone wanted to help with this endeavour, I would be able to more quickly (and be more likely to) get the game going again.

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    Dr.Nanashi
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    Re: Venion's Dungeon RP

    Post  Dr.Nanashi on Sun Aug 07, 2011 12:08 am

    I'm going to assume that this shit is dead now ... i mean really.
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    KingK
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    Re: Venion's Dungeon RP

    Post  KingK on Sun Aug 07, 2011 3:50 am

    Would seem like it.


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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Sun Aug 07, 2011 9:38 am

    Yeah, the main reason it died is because there were so many unbalanced rules and holes in the game system that I needed to address. It never got revived because I'm working a lot these days and most of the free time I get is spent playing vidya games and drawing, making comics etc.

    I'd probably make a whole new campaign if I decided to do this again.

    Anyway, check out the wiki if you're still interested, I add to it once every so often.

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    Venion
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    Re: Venion's Dungeon RP

    Post  Venion on Fri Feb 01, 2013 8:54 am

    Aw, I do miss this sometimes. Would anyone be interested in starting something like this again?

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    KingK
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    Re: Venion's Dungeon RP

    Post  KingK on Fri Feb 15, 2013 10:32 am

    I sadly don't think anyone really uses this forum anymore.


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